Game, electronic
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2003.0011.001
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- OBJECT TYPE
- CHESS
- DATE
- 1983–1984
- ARTIFACT NUMBER
- 2003.0011.001
- MANUFACTURER
- Fidelity Electronics Ltd.
- MODEL
- SENSORY CHESS CHALLENGER 9/SC9
- LOCATION
- Miami, Florida, United States of America
More Information
General Information
- Serial #
- 33294675
- Part Number
- 1
- Total Parts
- 37
- AKA
- N/A
- Patents
- N/A
- General Description
- .1 SYNTHETIC BOARD, LIGHTS & CASING; SYNTHETIC & METAL WORKING PARTS/.2 SYNTHETIC & METAL/.3-.34 PLASTIC WITH METAL MAGNETS IN BASE/.35 SYNTHETIC CASING/.36 PLASTIC/.37 CARDBOARD WITH FOAM PADDING
Dimensions
Note: These reflect the general size for storage and are not necessarily representative of the object's true dimensions.
- Length
- 28.4 cm
- Width
- 26.5 cm
- Height
- 6.5 cm
- Thickness
- N/A
- Weight
- N/A
- Diameter
- N/A
- Volume
- N/A
Lexicon
- Group
- Computing Technology
- Category
- Digital computing devices
- Sub-Category
- N/A
Manufacturer
- AKA
- Fidelity
- Country
- United States of America
- State/Province
- Florida
- City
- Miami
Context
- Country
- Canada
- State/Province
- Ontario
- Period
- THIS EXAMPLE: 1984+
- Canada
-
AMERICAN MADE ELECTRONIC GAME MARKETED IN CANADA & USED BY FAMILY IN CANADA AS ELSEWHERE. DONOR PURCHASED GAME IN MARCH 1984 FOR $310. & IN JULY 1984 ADDED CB9 "BOOK OPENINGS" MODULE (NOT RECEIVED) FOR $76; BOTH WERE BOTH PURCHASED AT COMPU CENTRE IN CARLINGWOOD MALL IN OTTAWA. - Function
-
ELECTRONIC BOARD GAME SYSTEM FOR GAME NORMALLY PLAYED BY TWO PLAYERS, SUCH AS CHESS, IN WHICH GAME SYSTEM MAKES RESPECTIVE MOVES TO MOVES BY PLAYER, DISPLAYS MOVES & IN WHICH POSITION AND IDENTITY OF EACH PIECE CAN BE DISPLAYED. SINGLE HUMAN PLAYER COULD PLAY AGAINST GAME/COMPUTER OR TWO OPPONENTS COULD PLAY EACH OTHER. - Technical
-
GAME DESIGNED & MADE IN PERIOD FROM IN MID-1970S WHEN MICROPROCESSORS WERE BEING USED FOR WIDE VARIETY OF APPLICATIONS SUCH AS GAMES. THIS ALLOWED FLEXIBILITY IN DESIGN OF DEVICE & ELECTRONICS WERE PURPOSE DESIGNED. GRADUALLY GAMES BECAME MORE & MORE INTEGRAL TO PC COMPUTERS, ESPECIALLY WITH MAKERS LIKE ATARI & COMMODORE STANDARD HARDWARE WAS MORE COST EFFECTIVE SINCE GAMES COULD BE CREATED BY MODIFYING SOFTWARE. THIS GAME WAS 1983 WINNER OF BEST COMMERCIAL ENTRY IN 3RD MICROCOMPUTER CHESS CHAMPIONSHIP IN BUDAPEST, HUNGARY. DIFFICULTY RATING ASSIGNED BY U.S. CHESS FEDERATION: 1771. - Area Notes
-
Unknown
Details
- Markings
- RAISED METALLIC LETTERING READING BESIDE BOARD READING "CHESS CHALLENGER" & "F [LOGO] FIDELITY ELECTRONICS"/ LABEL ON UNDERSIDE READS "33294675/ SERIAL NO./ SC9/ MODEL/ F [LOGO] CHALLENGER (R)/ SERIES/ FIDELITY ELECTRONICS, LTD./ 8800 N.W. 36th STREET, MIAMI, FLORIDA 33178/ (C) COPYRIGHT PATENT NO. 4,235,442"/
- Missing
- ADD-ON GAME MODULES
- Finish
- BLACK CASING WITH CREAM & GREEN COLOURED CHESSBOARD/ RED LIGHTS
- Decoration
- N/A
CITE THIS OBJECT
If you choose to share our information about this collection object, please cite:
Fidelity Electronics Ltd., Game, electronic, circa 1983–1984, Artifact no. 2003.0011, Ingenium – Canada’s Museums of Science and Innovation, http://collections.ingeniumcanada.org/en/item/2003.0011.001/
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